Necron Deathmarks Revisited


 

So I recently wrote a small quick start guide to 40K to kick start my mailing list HERE- shameless plug out of the way, and one of the important things I feel many of us in 40K fail to do- myself included is re-evaluate our codex after playing it for a while.
When you tend to play one army over another for a while, you kind of settle into a pattern of play- favoring certain units, knowing what works and what doesn’t, which perhaps means you COULD be missing out on other tactical options.
Not only does the game change, but so do the guys you play week after week or run into again and again at tournaments. We know your tried and true list works, but so does your opponent- where is the surprise factor, the momentary cause for pause?
I’m not saying to drop your favorite list completely, but rather look to add a different unit or two, swap something out to not only add some new tactics, but also perhaps throw your usual opponents off guard for a moment…
So what can we dig up in the Necron codex besides flyer spam and cryptek tricks?
What about a unit of Deathmarks?
 
 
First up is their gun- a rapid fire sniper weapon which works equally well in supporting the advance of your warriors/immortals with some long range focused shots or against high toughness models that you would rather not waste gauss shots at trying to bring them down by wounding on a 6+.
Hunters from Hyperspace is pretty cool also allowing them to wound on a 2+ a marked unit. Hitting on a 3+, sniper rending on a “6” and wounding on a 2+ in pretty good also.
And then there is the ability for the ‘marks to deepstrike which is where I feel they really open up some tactical options…
I know many competitive players don’t care for the deepstrike since you can’t control the when and where, but striking in deathmarks can put on some real back field hurt against annoying units- stuff like heavy weapon teams or small placeholder scoring units that are just going to be sitting on objectives in your opponent’s deployment zone…
Take a look through that codex again and see what new options there might be for your army…