So like many of you out there in 40K land I’m kind of sitting here waiting for 6th to arrive so I can see how my current armies shake up in terms of adjustments, units, and what I may need to buy to update them.
As more and more rumors get confirmed, and as some of us have seen the rules, the first army I’m wondering about is Grey Knights of course since they are arguably currently the best army in the game here at the end of 6th.
It doesn’t take much to play them in the current henchman/chimera/autocannon dread spam build- and I mean no disrespect to your hobby enjoyment if that is the type of army you play…
So why do Grey Knights have the potential to be even more over-the- top then right now?
Could you even imagine such a thing?
That said, I could possibly see the current WAAC GK lists being nullified…
I’m going to go off “rumors” here so feel free to correct me or add your own thoughts:
Cover saves are going down to a 5+ which means if you aren’t wearing power armor or iron underwear you are dead. Xenos get screwed even more and all marines get a huge boost.
Shooting get a boost with some of the special rules and all Grey Knights come with a storm bolter as standard which can be further augmented with psybolts. Tell me another army with a “basic” gun that can outshoot Grey Knights.
AV 14 get a HUGE boost, and Land Raiders are going to be back in full force- who has a better land raider then the Grey Knights? Psybolts, and fortitude are a nasty combo- you can’t kill me and I get to keep shooting every turn.
Psychic powers/devastation is now a major component of the game. Well, GK can take two librarians as an HQ choice and start throwing around the warp magics. Question- are justicars a “psyker” also? GK’s also have hoods to shut down opposing psychic power races- what are non-psykers like Necrons, Tau, and Dark Eldar supposed to do? An entire phase of the game your army can’t participate in?
Close combat is even deadlier- bring on the Grey Knights with their +2 I halberds and force/power weapons. Sure power weapons are AP 3 and termies are immune, but we’ll just deal with termies as we always have as the 40K community goes on an unstoppable love fest with them-hit them with storm bolter spam and watch the “1” roll up. Against anything but termies and the odd 2+ save model everything else just continues to drop.
Throw any rumor you have at the Grey Knights and you tell me how it will hurt them in any way, how any rumor out there can’t enhance the army?
Can you say the same about Necrons who don’t have any psychic powers at all? Sire they have “crypteks” with some cool items which could be their version of “magic” and you won’t be able to dispel it, but marines already kind of have that- it’s called “wargear”.
But all isn’t doom or gloom yet, far from it! This has to be the most excitement in terms of shakeup in my entire time playing the game- which can only be a good thing!