Warhammer 40K 6th Edition Shooty Tyranid List


So here is a Tyranid list that I have been evolving for a while, have gotten in some play testing, and was thinking about for 40K 6th edition, but now has to be shelved since I don’t have some of the key models anymore (BC James has them) and I’m not going to be re-buying them since my ‘Templars are going to need an overhaul soon along with some coin needed for my foray into Wood Elves…

So I post the outline and starting formula here for any upcoming hive commanders that might want to try their hand…or claw…

2000 Points Bigzilla Shooty Tyranids…

== HQ ==

Hive Tyrant (1) - Lash Whip And Bonesword, Twin-Linked Devourer - Brainleech Worms, Paroxysm, Leech Essence, Old Adversary

Hive Tyrant (1) - Lash Whip And Bonesword, Twin-Linked Devourer - Brainleech Worms, Paroxysm, Leech Essence, Old Adversary

== Elites ==

Hive Guard Brood (2)

Hive Guard Brood (2)

Hive Guard Brood (2)

== Troops ==

Tyranid Warrior Brood (3) - Deathspitter, Rending Claws

Tyranid Warrior Brood (3) - Deathspitter, Rending Claws

Tyranid Warrior Brood (3) - Deathspitter, Rending Claws

Tyranid Warrior Brood (3) - Deathspitter, Rending Claws

== Heavy Support ==

Tyrannofex (1) - Rupture Cannon, Stinger Salvo, Thorax Swarm - Shreddershard Beetles

Tyrannofex (1) - Rupture Cannon, Stinger Salvo, Thorax Swarm - Shreddershard Beetles

Tyrannofex (1) - Rupture Cannon, Stinger Salvo, Thorax Swarm - Shreddershard Beetles



The list has two goals- minimize model count for tournament play, and focus 100% on shooty- something Tyranids don’t do that well and a focus that we can use to take advantage of (in theory) by surprising out opponents.

Long time readers will know that I played a high model count Tyranid army for a long time- both in my Null Deployment models with lots of h-gaunts and in my five tervigons spawning army- things uhm, might have gotten a bit out of control. Playing such an army really takes a lot out of you, especially playing five or even six games in a day- plus setup, takedown, transport, etc.

SO, I wanted an army with a small model count, but could still achieve its tactical goal.

Second was the focus on shooting since so many of my Tyranid builds tend to focus on the assault, and my experience has been that is what players come to expect in their understanding of Tyranids.

Third, 5th edition is a shooting game and rewards it, I’m sure this will continue in 6th edition since it sells models for GW.

Tyranids don’t have “vehicles” to transport their assault units to get into assault, so they have to have the numbers to take losses on the way in an still have critical mass- shooty bugs don’t have to worry about having that. PLUS with shooty bugs and the focus on it, unlike all the other armies except Grey Knights, you can’t be taken out with a single lucky shot or shaken and stunned.

That is the matrix and mixology that went into this list.

Three layers- long range shots with the t-fexes, medium range shots with the hive guard, and medium/short with the warriors. Tyrants and warriors provide a generous synapse layer . Warriors might have to be tweaked a bit if “TROOPS” are still needed as scoring in 6th, but we will see that when we get there…

Hive Tyrants are key- yes two of them- pricey, but they are the Vulcan and his twin brother in the list (see Alchemy of Salamanders from yesterdays post…). The two tyrants will try and hide somewhere, overlapping the two 6” old adversary bubbles giving the entire army preferred enemy…which in 6th means shooting is twin linked- this we know is confirmed.

Imagine your t-fexes actually hitting stuff…

Imagine hive guard getting even MORE deadly, especially if they can hide behind LOS blocking terrain…

Imagine your warrior anti-infantry and hive tyrant shots with that twin-linkey goodness…

Suddenly the bugs are actually hitting stuff despite their codex nerf- and they aren’t supposed to do that!

Of course there is an assault element and you will be trying to advance and pound your opponent with the t-fexes in the assault- using their secondary weapons also as MC’s, rending claws on the warriors, etc.

Who knows, maybe one day…

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