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“Broodlord Fritzzzzzzzzzzssssss, report from engagement, summary: Space Puppies Taste Good”
Hi Fritz,
Using a modified version of your Null Deployment list had a 2000 point battle against Space Wolves.
Tyranid Forces:
- Swarmlord & 3 Guards
- 2 Zoanthropes in a Spore
- 1 Carnifex in a Spore
- 1 Carnifex in a Spore
- Doom in a Spore
- 30 Hormagaunts in 2x15 gaunt squads
- 10 Termagants
- 1 Tervigon, Adrenal Gland & Acid Sac
- 30 Genestealers in 3x10 Stealer squads
Space Wolves
- Wolf Lord, Terminator, Thunder Hammer, Storm Shield + some runes
- 5 Wolf Guard Terminators, 1 Frost Axe, 1 Hammer & SS, 2 Claws, 1 Cyclone
- All in a Landraider Redeemer with xtra armour & multi melta
- 10 Grey Hunters (2 Plasma, 1 Power fist) in a drop pod
- 10 Grey Hunters (2 Plasma, 1 Power fist) in a drop pod
- 6 Long Fangs & Wolfgaurd battle leader (3 Plasma, 2 Las, 1 Power fist) in a drop pod
- Venerable Dreadnought
- Dreadnought
Rolled for game and it was nightfighting apocalypse. He won rolloff and handed start to me. I then broke your cardinal rule for annihilation and deployed! He then stole initiative.
So game starts with 10 Termagants in a line in front of Swarmy and his guards with the Tervigon at the back, everything else off the table. Space Wolves started in reserve.
On scenery front, only key thing was a large building right in the centre of the board (see picture), it was hugely valuable to me for hiding things behind.
Turn 1
He stole initiative and I started to curse not following your advice, I had visions of the two pods coming down behind Swarmy and on either side of the Tervigon and basically shooting the stuffing out of both with no nice cover saves from my Termagants. As it happened, he dropped two pods of Grey Hunters in front of my Termagants and I breathed a sigh of relief. Landraider came on as did a dreadnought.
Shooting phase the Grey Hunters killed all the Termagants and the Dreadnaught put one wound on a Tyrant Guard.
Tyranid Points: 0 Wolf points: 1
My move and all hell broke loose. Now, before we continue I have to own up to a rather large mistake…….. both of us thought that Tervigon gave adrenal & poison to all nids in range, instead of just all Termagants in range. Chatted about it today and we reckon it actually didn’t have a huge effect but we’re going to have a replay!
Anyway, first up Doom, a ‘fex and a set of stealers came on, Hormagaunts walked on. Doom dropped in so that he could hide behind the building and his pod could attack the Hunters on my right. Carnifex dropped in and hid behind the building as well, with its pod thumping the Hunters on my left. Stealers came in on the right. Tervigon pooped out 15 (!!!!!) little baby Termagants, the dice gods were on my side again.
In my shooting nothing happened, Marines made their leadership against Doom and all other shooting missed. Then came the combat…… Stealers and one Hormagaunts attacked the Hunters on the right and killed them with no losses, Swarmy, the other Hormagaunts attacked the Hunters on the left and killed them with one Hormagaunt killed, everyone then consolidated in behind the building. I just ignored the pods as I felt that the potential damage from the stormbolters on them was less than the risk of them exploding.
Tyranid Points: 2 Wolf Points: 1
Turn 2
Wolf Landraider charged forward 12” right up to the bugs, 2nd dreadnought came on but the 3rd pod stayed away. Dreadnought shooting killed nothing and he forgot machine spirit would have allowed a flamer shot from the landraider.
He then disembarked his terminators and 4 attacked Doom and 1 attacked the carnifex. End result was that Doom died (even with good rolling there were too many hits) and the carnifex sliced up the termy attacking him. He then withdrew his terminators back into the landraider for safety.
My turn the Zoanthropes and the 2nd carnifex came down and one unit of genestealers came on back left. Zoanthropes shot at the landraider and missed (so far in all games my Zoanthropes have yet to hit anything, sigh). Genestealers attacked the two dreadnoughts, stunned them and lost one stealer in return. I tried to bring the 2nd carnifex down right behind the landraider to block it in but it scattered 10” away to the left, sigh.
So, Genestealers, Carny and Swarmy all attacked the landraider, I also attacked it with the termagants as, although they could do no damage they blocked the exit. I now had all exits blocked so if I could stop it moving the terminators were stuck inside. Swarmlord and gaurds attack, nada, all miss or fail to penetrate. Genestealers then attack and make like monkeys in a safari park, ripping everything possible off the landraider. End result, vehicle immobilised and its main weapons ripped off. Carnifex then attacked and ripped off the remaining guns. Landraider was unable to do anything and the boys inside were blocked in, Swarmy did a little dance of joy….
Tyranid Points: 2 Wolf Points: 1
Turn 3
Last wolf pod came down and the Longfangs jumped out (this is when the picture was taken), Dreadnoughts attacked the genestealers and one was killed for no stealer losses (dice gods were really with me, 18 stealer attacks and I rolled 10 rendings!).
My turn the last stealers came on but unfortunately on the right so played no part in the game. Termagants shot at the longfangs and killed one. Hormagaunts on the left charged the Longfangs, killing them all except the leader. Carnifex charges the dreadnought and between it and the genestealers kill it with no losses.
The landraider posed a bit of a problem. Terminators can’t get out but if I attack it I risk it blowing up and killing lots of my bugs and not hurting the Terminators, so I pulled back all the bugs and shot it with the Zoanthropes. Unbelievably they actually hit and killed it and did blow it up, nobody taking any damage. My bugs then charged in so the 5 terminators were faced with Swarmy and his 3 guards, 1 carnifex, 15 hormagaunts and 10 genestealers – something around 91 attacks, 30 of them rending and 5 of them instant death. End result was the loss of all Terminators for a couple of Genestealers, Swarmy killing 2 on his own.
Tyranid Points: 7 Wolf Points: 1
At this point, as there was only the leader of the LongFangs left alive we called the game finished.
Thoughts
- I love this list, it is seriously lethal and the Tervigon is just nasty (even when you read the rules right!), pumping out Termagants and buffing swarmlord with feel no pain.
- I definitely made a mistake deploying on the table. When we talked afterwards we both agreed if the wolves had taken the risk and dropped behind my Tervigon they could have done some real damage. Yes they would have then died to the Hormagaunt assault but they could have put some serious hurt on me first. Swapping 20 Wolves for 10 Termagants didn’t work, but swapping 20 wolves for a Tervigon and, maybe, Swarmy would work
- Having (mistakenly) used them, Hormagaunts with adrenal and toxin are horrendously lethal. Str 4, I 6, wound on a 4+ and reroll all failed to wound rolls against enemies with less than or equal strength (ie marines!). I’ve gotta work out how to get them into the deployment somehow.
The one question I have is, how would this list defend itself against a Guard Valkyrie list (ie. 5 Valks stuffed with flamer and melta toting guardsmen?) Any thoughts would be appreciated.
Reply Out:
Well, the ‘wolves are going to have a hard time explaining that back at the ‘fang- we got punked by bugz!
I enjoyed reading the battle report, and the pic looks like you have a great store/club.
You were lucky the fangs had plasma and las over missiles, but I’d guess this is b/c a lot of dudes play marines and that is a marine killer combo- las to pop the transports and then split fire to plasma cook the guys inside. Missiles would have layed the hurt on you.
Poison on the gaunts with furious charge/preferred enemy buffs makes then really killy, most dudes aren’t ready for it- mastery is in the delivery system of it since you have to pilot two huge swarms at a minimum across the table. They need to work together with Swarmlord to really be effective- think of using them all as one giant squad even though they are different units.
Blog readers what do you think?
-Fritz